Will Palworld's player count reach or exceed 1 million concurrent players on Steam before 2025?
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5
Ṁ223
Dec 31
22%
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Will resolve YES if according to the SteamDB Palworld reaches or exceeds 1 million concurrent players for any period of time between market creation date and the end of 2024.

Will resolve NO if Palworld does not reach or exceed 1 million concurrent players on SteamDB between market creation date and the end of 2024. A delisting of the game from Steam will not automatically resolve NO, as it could be republished on Steam.

At time of writing (17th of March 2024):

  • 138,585 24-hour peak

  • 2,101,867 all-time peak 2 months ago

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I suspect I'm missing something important about this market. Where are you getting concurrent-player counts from, on SteamDB? I assume it's different from the player-counts you cite in the description (and which I can find easily on the relevant SteamDB page), since that 2-million-player peak was in 2024 and so would otherwise have resolved the market Yes immediately-upon-creation.

@Tulip Sorry for the confusion. This market aims to measure weather or not Palworld bounces back after their initial success. As so, you are right that I made a mistake in the description. It should be fixed now. As for the resolution method, it's the 24 hour peak I will be looking at, as the current players counter is easy to miss.

It still had >1.3M peak in February so the description still invokes a YES resolution at market creation

Here we go again... fixed.